![]() The iPhone X isn’t just “new” or “different” like an iPhone 5 or 6 Plus might have been – it’s almost impossible in a way that a concept video shouldn’t suddenly materialize on your desk and actually work. Nearly a month into using the iPhone X, the device still feels impossibly futuristic – when I glance at it with the screen turned on, I keep thinking it looks like a render. I wasn’t prepared for that initial “new iPhone design” phase to continue to this day. ![]() I assumed the iPhone X was going to require a similar period of adjustment and a learning phase of a couple of weeks. Arguably, the 6 Plus was the last iPhone model to deliver both a new form factor and new industrial design in an overall experience that challenged our preconceptions. A Full-Screen Experienceīefore receiving my iPhone X in early November, I was going through levels of excitement I hadn’t felt since at least the iPhone 6 Plus. #IPHONE X APP SWITCH SWIPE SOFTWARE#In a way, the iPhone X has produced a fork of iOS unlike any version running on other iPhones and iPads.Īnd as with all major software transitions, the exciting discoveries are just as commonplace as the many questions that linger over the future of iOS for iPhone. The consequences of this decision are profound as they not only affect the iPhone’s physical shape and feel, but the accessibility of iOS, the concept of wayfinding that was core to iOS 11, and our relationship with apps. The training wheels are off the iPhone is a gesture-only device now. ![]() ![]() Gone is the last abstraction of the user’s input: with the removal of the Home button, iPhone X reaches the zenith of direct manipulation, finally achieving the vision set forth in 2007. IOS on iPhone X is the epitome of a generation that has lived with multitouch for over a decade. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |